The State of the Ads
Ads on the internet are without a doubt an annoying necessity. It’s the best passive way to make money and allow websites to do what they do. Without ads, we wouldn’t be able to make our comic as well or […]
Ads on the internet are without a doubt an annoying necessity. It’s the best passive way to make money and allow websites to do what they do. Without ads, we wouldn’t be able to make our comic as well or […]
It’s been a few weeks since we’ve launched the Android version of the game, and overall we’re pretty happy with the results. Both versions of the game are now at the same point and being developed together, so we shouldn’t […]
After weeks of working with Google to solve the weirdest series of issues, we’ve finally arrived. TDA: For Fork’s Sake is live World Wide on Android Our newest member of the team, Brandon, has been working around the clock getting […]
If you’ve been keeping up to date with TDA: For Fork’s Sake dev blog, then you’ll know we’ve been at the mercy of Google Support for a number of weeks. I’m happy to say that as of yesterday, we’ve solved […]
It’s been a while since the last blog post about TDA: For Fork’s Sake. Since then, much has happened. We’ve come a long way with the game and have learned a great deal. I would like to start with the […]
It’s been about a week since we launched our game TDA: For Fork’s Sake worldwide on iOS, and so far things have been going pretty well! While we were at San Diego Comic Con, we had people playing the game […]
That’s right! As of this very moment, each and every one of you can download the highly anticipated iOS game starring our very own Tiny Dick! Why “For Fork’s Sake”? Apparently, Apple had issues with the word “Dick” being in […]
It’s time for another wonderful update for the TDA Mobile Game! We’re getting closer every week to our launch date and to be honest, it’s terrifying. This project is very new to us. It’s the first game any of us have […]
As many of you know, we’ve been talking about this cool new TDA Game for iOS. We’ve launched an iOS only Beta, we’ve been talking about the iOS launch, and this has left many of you asking: But what about […]
It’s been a few weeks since we’ve talked about the upcoming TDA Mobile Game, so I thought I’d provide a bit of an update for those of you who aren’t in the closed beta. We originally received over 2,000 entries […]